Features you have been waiting for
High tracking accuracy and robustness using general purpose cameras.
No dependency on proprietary hardware. No additional licensing costs for commercial or academic use.
Streamlined onboarding. Get started within minutes.
Create your own immersive game experiences, interactions or accessibility solutions for PC on top of the Eyeware Beam head and eye tracker for $99/year.
Add head and eye tracking to your PC game and increase immersiveness and player engagement.
Build your own accessibility solution using Beam as your augmentative and alternative communication (AAC) device.
Add head and eye tracking to your research project to uncover hidden behavior in user research, psychological studies and more.
Download the SDK now
The SDK offers APIs for C++ and Python.
Unity support coming soon.
Head and eye tracking API in early access
We are providing an early access to the Beam API for developers and independent software vendors.
Start using Beam as an eye tracking software already now for $99/year as an initial pricing offer.
The API will remain compatible and accessible with future paid subscriptions tiers after the public beta.
BeamBeta for Gamers and Streamers
No API Access
Beam with API accessTurn Beam into a general purpose eye tracker
An eye and head tracking enabled PC application is an app in which the software can react to head movements, eye movements, or more specifically, where the user is looking at any given time.
This includes applications in which the content changes according to the gaze, a vtubing avatar is controlled with your natural head and eye movements, a window can be selected with your eyes, an NPC (non-playing character) reacts when you are looking at them, or even applications that are used to research user experience. The possibilities are endless.
Yes. With the Beam SDK license you can distribute the eye and head tracking enabled apps that you have built. For the end-users to be able to use these functionalities that are integrated within your app they need to :
- have the iOS Eyeware Beam app installed and running;
- they need to have an active subscription for the iOS Eyeware Beam app
Almost. You can get most of the experience for free. Just go ahead and download the Eyeware Beam app from the App store (free while in Beta), and you will get a good feeling on the overall eye and head tracking experience. You can also download the SDK and inspect what’s in the package, check the documentation and study the samples.
What’s missing is that you won’t be able to access the eye and head tracking data in real-time, unless you have an active subscription. We promise that the code samples work, nevertheless!
Yes. Our support team is here for you, from Monday to Friday, between 9 am – 5 pm (Central Eastern European Time) and is offering timely replies so that you can focus on building your products.
Not yet, but we promise to share with you a list of the apps we find out about. If you’ve built an app with the Beam SDK and want to promote it within the community, please let us know about it in the #Beam-API-integration channel on our Discord server and we will do our best to help out.
With Eyeware Beam you can reach a wider audience. It’s more likely that the end-user of your app has a TrueDepth enabled iOS device (eg. iPhone 12) than a single-purpose eye tracker device at home.
Both the head and eye tracking run entirely on the iOS device. This means that the end-user won’t have to worry about wasting CPU/GPU resources. This makes it ideal for gaming or streaming experiences, amongst others.
Definitely. Let us know if you publish a study with it. We would love to promote it.
(The only restriction is that you are not allowed to collect data with the purposes of reverse engineering or replicating Beam (e.g. training an AI). That would be a breach of license.)
You need to have the following:
- An iPhone or an iPad with Face ID – check the list of devices here
- A Windows PC or laptop (Windows 10). The PC app is lightweight, but you do need around 1GB of space in your hard drive.
It is part of our roadmap, but we don’t have a specific date at which we will deliver this. Please send us an email to [email protected] with your ideal setup and what you want to use Beam for.
The most up-to-date list can be found on the API documentation page, in particular, what is accessible through the `TrackerClient`.
Yes, please check out the Getting Started section of the documentation, subsection Output.
If you are interested in buying multiple licenses please contact our sales team at [email protected]
Unfortunately, this can’t be achieved easily through the App Store. If you have special requests, please contact our sales team at [email protected]
No. Beam was designed to transform your iOS device into an eye and head tracking peripheral for a Windows PC. If you have special requests, contact our sales team at [email protected]