Eye tracking SDK to build
your own eye tracking
enabled PC solutions
Eye tracking SDK to build your own eye tracking enabled PC solutions
Turn webcams or iPhones into robust and affordable eye trackers for your application
High tracking accuracy and robustness using general purpose cameras.
No dependency on proprietary hardware. No additional licensing costs for commercial or academic use.
Streamlined onboarding. Get started within minutes.
Create your own immersive game experiences, interactions or accessibility solutions for PC on top of the Eyeware Beam head and eye tracker. Share your solution with us and we will help promote it to our existing subscribers.
Add head and eye tracking to your PC game and increase immersiveness and player engagement.
Build your own accessibility solution using Beam as your augmentative and alternative communication (AAC) device.
Add head and eye tracking to your research project to uncover hidden behavior in user research, psychological studies and more.
Download the SDK now
The SDK offers APIs for C++ and Python.
Unity support coming soon.
Head and eye tracking API
We are providing access to the Beam API for developers and independent software vendors.
Start using Beam as an eye tracking software gaining full access to the API through a paid subscription.
Eye tracker SDK output
** Sampling rate restricted by processing hardware and sensor sampling rate.
*** Larger than 30'' screens will reduce the accuracy.
Webcam Edition? Three simple steps!
iPhone Edition? Five simple steps!
Pricing for the iOS Edition
Eye tracking overlay (watermarked)
Full Accessfor Gamers, Streamers and Developers
Eye tracking overlay (no watermark)
Hide overlay for streaming
Head tracking (OpenTrack stream)
API access for developers
You can test the eye tracking performance for free with the watermarked eye tracking overlay. You may want to inspect the SDK package documentation and study the code samples.
Access to the eye and head tracking data in real-time requires an active subscription.
We encourage you to explore the Eyeware Beam app in games and use the eye tracking overlay while streaming.
Yes. Our support team is here for you, from Monday to Friday, between 9 am – 5 pm (Central Eastern European Time). We offer timely replies so that you can focus on building your product.
Third-party developers and independent software vendors are currently working on building apps with the Eyeware Beam SDK. We plan to share any completed apps with permission from the developers.
If you’ve built an app with the Beam SDK and want to promote it within the community, please let us know about it in the #Beam-API-integration channel on our Discord server.
You need to have the following:
- An iPhone or an iPad with Face ID – check the list of devices here
- A Windows PC or laptop (Windows 10). The PC app is lightweight, but you do need around 1GB of space in your hard drive.
It is part of our roadmap, but we don’t have a specific date at which we will deliver this. Please send us an email to [email protected] with your ideal setup and what you want to use Beam for.
The most up-to-date list can be found on the API documentation page, in particular, what is accessible through the `TrackerClient`.
Yes, please check out the Getting Started section of the documentation, subsection Output.
If you are interested in buying multiple licenses please contact our sales team at [email protected].
Unfortunately, this can’t be achieved easily through the App Store. If you have special requests, please contact our sales team at [email protected].
No. Beam was designed to transform your iOS device into an eye and head tracking peripheral for a Windows PC. If you have special requests, contact our sales team at [email protected].