Beam Eye Tracker 2.5.12: Up To 40% Less CPU Usage Skip to content

Beam Eye Tracker 2.5.12: up to 40% less CPU usage

Beam Eye Tracker 2.5.12 now uses up to 40% less CPU in some tracking and camera preview cases. That headroom goes straight back to your game. This release also clears the Standalone installer and sign-in issues that blocked some people, along with steadier hotkey and settings handling.

🚀 Up to 40% Lower CPU Usage

In a range of tracking and camera preview cases, Beam now uses up to 40% less CPU than before. The camera preview is lighter too, especially with high-resolution webcams. Less overhead for Beam means more headroom for your game and everything else running alongside it.

🔧 Standalone Installer Fixed

The Standalone Windows installer no longer fails when a newer Microsoft Visual C++ Redistributable is already installed on your PC. You no longer need to uninstall any VC++ runtimes as a workaround. Just download and run it.

Installer identity is now stable per version as well, which reduces duplicate install and upgrade confusion.

🔑 Sign-In and Authorization Fixed

We resolved the Standalone sign-in and authorization issues where some people could not sign in or were not recognized as licensed. If that was you, update to 2.5.12 and sign in again.

⌨️ Hotkeys and Settings

  • Safer hotkey handling: Invalid saved hotkeys are now ignored instead of causing problems, and keys that Windows reserves are rejected cleanly.
  • Clearer settings errors: When Beam cannot read or write its settings, the message explains why, with hints about permissions, antivirus, or Windows Controlled Folder Access.

🔜 What’s Next

The Linux and macOS public betas are still our next major milestones. While working toward them, we squeezed in this update to deliver these performance improvements and a handful of bug fixes for those affected.

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