NEW: Direct Game Camera Control. Opentrack Components Now Built In.
COMMUNITY PROFILES
Browse and download Immersive Camera settings shared by other players. Find a profile for your game and use it as your starting point.
Community Profiles make it easier to get started with the Immersive Camera. Browse and download settings shared by other players through the Steam Workshop. Available on both Steam and Standalone.Requires v2.5.8 or newer.
Starting Point
Default Profile
When you first open the Immersive Camera, you start on the Default Profile. This is a balanced, cockpit-ready preset with both eye tracking and head tracking enabled. It's read-only, so you can't accidentally break it. You can always come back to it as your baseline.
Learn the Basics
Demo Profiles
Four profiles designed to teach you what the Beam Eye Tracker can do. Each one isolates either eye tracking or head tracking so you can feel the difference.
Head Movements - Relaxed: The camera follows you gently. Great for relaxed driving sessions.
Head Movements - Fast: The camera reacts quickly to every head turn. Good in combat sims.
Eye Movements - Smooth: Continuous response to where you're looking. No sudden jumps.
Eye Movements - Snappy: The camera snaps to position when your eyes move toward the edges.
Each demo profile disables the other input type. That's intentional. It helps you explore what eye tracking and head tracking each do on their own, before you combine them.
Head Movements - Fast: The camera reacts quickly to every head turn. Good in combat sims.
Eye Movements - Smooth: Continuous response to where you're looking. No sudden jumps.
Eye Movements - Snappy: The camera snaps to position when your eyes move toward the edges.
Each demo profile disables the other input type. That's intentional. It helps you explore what eye tracking and head tracking each do on their own, before you combine them.
Fine-Tune
Advanced Controls
Once you've tried the demos, use the Default Profile as a base and create a fully editable copy. You've got the global controls up top for Amplification and Speed. Click Show Advanced Controls to fine-tune each degree of freedom.
Advanced controls include Max Camera Rotation, Max Head Rotation, Deadzones, Stability on Small Movements, and Response Softness. Try the demo profiles, figure out what feels right, then dial it in here.
Steam
Standalone
Browse
Browse & Subscribe / Download
Click Browse and it opens the Steam Workshop. Here you'll find profiles shared by other players and creators. Flight sim, racing sim, truck sim profiles. Benefit from members who have already dialed things in for specific games.
On Steam: Click Subscribe on any profile. Steam handles the download automatically. The profile appears in your dropdown with a lock icon and a link icon. If the creator publishes an update, Steam syncs it for you.
On Standalone: Click Browse and the Workshop opens in your web browser. Find a profile you like, copy the URL or item ID, paste it into the field in the app, and click Download. Same profiles, just a slightly different flow.
On Standalone: Click Browse and the Workshop opens in your web browser. Find a profile you like, copy the URL or item ID, paste it into the field in the app, and click Download. Same profiles, just a slightly different flow.
Publish
Publish Your Profile (Steam)
If you're on Steam and you've found settings that work great for a specific game, you can publish it to the Workshop for others to see. Click Publish to share your profile on the Workshop.
This is especially handy if you're a creator. Publish a profile, link it, and your viewers get your exact settings in one click.
On Standalone: Publishing is not available, but if it's important to you, say as a creator to support your audience, contact us and we'll sort you out. We also offer support in switching versions for a limited period.
On Standalone: Publishing is not available, but if it's important to you, say as a creator to support your audience, contact us and we'll sort you out. We also offer support in switching versions for a limited period.