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Release Notes

Beam – Release Notes v1.3.0 (iOS & PC software)

Updates

  • Added direct links in the tray app to the user guides for setting up head tracking and eye tracking
  • Improved the internal process for calibration
  • Simplified the auto-update logic
  • Added device compatibility check (Beam iOS)
  • Fixed a bug with subscription validity (Beam iOS)
  • Fixed more bugs and improved performance
  • [Experimental] Added connection over USB cable instead of Wifi. iTunes is required. We are planning full support on the next update following testing & feedback.

Beam – Release Notes v1.2.1

Updates

  • Fixed communication issue with Beam API

Beam – Release Notes v1.2.0

Important Note: You need to manually re-install Beam 1.2.0 on your PC. The auto-update feature will not work for this update. It will work normally afterward.

Updates

  • Launched the Beam API for 3rd party access to head & eye tracking data. The Beam API connection to external apps can be enabled by purchasing a subscription from the Beam iOS app.
  • You can now develop apps and games with head & eye tracking by using the free Beam SDK. Click here  for more information.
  • Updated the License & Terms of Use
  • Added “Run on startup” option in settings

Known Issues

  • Possible connection issues for unusual internet setups (i.e using a bridge connection). Contact us in case you encounter this.
  • After long time usage, the phone may heat up. This is expected and normal, still we are working to reduce as much as possible. The heat should not affect the performance of the phone.

In Progress

  • Optimizing the software to reduce device heating
  • Optimizing the software to reduce GPU utilization in the PC app

Beam – Release Notes v1.1.0

Updates

  • The API can now distinguish between no connection and tracking being lost
  • Improved eye tracking to provide more freedom on device placement
  • Updated app description to specify it’s exclusive compatibility with Windows PCs
  • Minor bugfixes
  • Loading time for bubble burn in for OBS is now significantly reduced
  • Improved calibration algorithm
  • Improved tracking algorithm
  • Increased gaze bubble responsiveness
  • Increased iOS performance for long periods of use
  • Burn in Beam gaze bubble into streaming software of choice (e.g OBS)
  • Increased responsiveness of gaze bubble
  • Added a guide video for the onboarding section
  • Auto-lock on iOS is now disabled when users start Beam
  • Simplified the installation process
  • Smoother handling of download link generator on iOS
  • Simplified the settings menu
  • Added automatic updates

Known Issues

  • Possible connection issues for unusual internet setups (i.e using a bridge connection). Contact us in case you encounter this.
  • Possible higher loading time when settings gaze bubble for streaming. It may take up to 10 seconds for the bubble to burn in OBS or other streaming softwares.
  • After long time usage, the phone may heat up. This is expected and normal, still we are working to reduce as much as possible. The heat should not affect the performance of the phone.
  • Possible connection issues for unusual internet setups (i.e using a bridge connection). Contact us in case you encounter this.
  • After long time usage, the phone may heat up. This is expected and normal, still we are working to reduce as much as possible. The heat should not affect the performance of the phone.

In Progress

  • Optimizing the software to reduce device heating
  • Optimizing the software to reduce GPU utilization in the PC app

Beam SDK – Release Notes v1.0.0

Initial release

Next Blog Posts
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